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The amount of effort that goes into these full blown films and television shows is astounding - each one can take months to years to create. It’s time consuming and detail-oriented work, and between my Sim having to use the bathroom and setting himself on fire, it was hard to get the shot right. When I decided to write this piece, I figured I’d take a shot at it myself and soon realized just how hard it can be. That’s not to say making Sims machinima is easy. Thanks to a treasure trove of expansion packs, the types of stories players can make with The Sims is practically infinite. In releasing The Sims, EA had unintentionally created a mini movie studio, allowing creators like Hatsy to remake My 90 Day Fiance with her Sims. Just take this “Let It Go” video from Malik Hatsune. Sims games are a natural fit for machinima. Players can already control everything their Sims do, especially if you factor in mods. There’s even The Academy of Machinima Arts & Sciences (AMAS), a non-profit organization dedicated to promoting machinima and celebrating noteworthy machinimators. Roger Ebert commented on the films, and there’s at least one book about the art of machinima. Originally machinimas were speedruns of games such as Doom and Quake, the latter inspiring “ Quake movies” made with the in-game recorder and user-created mods and customizations.įrom there came machinima made in games ranging from Second Life to Halo.
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It’s apropos because these creations are seriously labor-intensive. Their creators are known as machinimists or machinimators, and yes, that is awfully close to masochist. In short, they are cinematic videos made using video games. Machinima have been around for even longer than The Sims.
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And one of the most impressive categories of these creations is machinima. Whether it’s creating new hairstyles, eyelash accessories, or WooHoo mods that sometimes defy the laws of physics, The Sims has truly become a platform all in itself.
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As someone who grew up with The Sims and has lost weeks, if not months, of my life to it and its many sequels, I have always been amazed at the creativity of the series’ fans.
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